Capacitor iOS Documentation
Capacitor features a native iOS runtime that enables developers to communicate between JavaScript and Native Swift or Objective-C code.
Capacitor iOS apps are configured and managed with Xcode and CocoaPodsarrow-up-right .
iOS 13+ is supported. Xcode 13+ is required (see Environment Setuparrow-up-right ). Capacitor uses WKWebViewarrow-up-right , not the deprecated UIWebViewarrow-up-right .
First, install the @capacitor/ios package.
Copy npm install @capacitor/ios Copy
Then, add the iOS platform.
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To open the project in Xcode, run:
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Alternatively, you can open Xcode manually by running:
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You can either run your app on the command-line or with Xcode.
To run the project on a device or simulator, run:
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The command will prompt you to select a target. Learn more about runarrow-up-right .
In Xcode, first select the device or simulator and then click the play button to run your app.
If you encountered any issues while getting started, you can consult the iOS Troubleshooting Guidearrow-up-right . Feel free to open a discussionarrow-up-right if you need help.
You are now ready to continue developing and building your app. Use the various APIs available, Capacitor or Cordova plugins, or custom native code to build out the rest of your app.
Follow these guides for more information on each topic: